Struct fractal::session::model::room::imp::Room

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pub struct Room {
Show 37 fields pub matrix_room: OnceCell<Room>, pub session: WeakRef<Session>, pub room_id_string: PhantomData<String>, pub aliases: RoomAliases, pub version: PhantomData<String>, pub federated: PhantomData<bool>, pub name: PhantomData<Option<String>>, pub has_avatar: Cell<bool>, pub category: Cell<RoomType>, pub timeline: OnceCell<Timeline>, pub own_member: OnceCell<Member>, pub members: WeakRef<MemberList>, pub joined_members_count: Cell<u64>, pub inviter: RefCell<Option<Member>>, pub permissions: Permissions, pub latest_activity: Cell<u64>, pub is_read: Cell<bool>, pub highlight: Cell<HighlightFlags>, pub predecessor_id: OnceCell<OwnedRoomId>, pub predecessor_id_string: PhantomData<Option<String>>, pub successor_id: OnceCell<OwnedRoomId>, pub successor_id_string: PhantomData<Option<String>>, pub successor: WeakRef<Room>, pub verification: BoundObjectWeakRef<IdentityVerification>, pub is_encrypted: Cell<bool>, pub typing_list: TypingList, pub is_direct: Cell<bool>, pub direct_member: RefCell<Option<Member>>, pub notification_count: PhantomData<u64>, pub topic: PhantomData<Option<String>>, pub topic_linkified: RefCell<Option<String>>, pub is_tombstoned: PhantomData<bool>, pub notifications_setting: Cell<NotificationsRoomSetting>, pub join_rule: JoinRule, pub guests_allowed: Cell<bool>, pub history_visibility: Cell<HistoryVisibilityValue>, pub typing_drop_guard: OnceCell<EventHandlerDropGuard>,
}

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§matrix_room: OnceCell<Room>

The room API of the SDK.

§session: WeakRef<Session>

The current session.

§room_id_string: PhantomData<String>

The ID of this room, as a string.

§aliases: RoomAliases

The aliases of this room.

§version: PhantomData<String>

The version of this room.

§federated: PhantomData<bool>

Whether this room is federated.

§name: PhantomData<Option<String>>

The name that is set for this room.

This can be empty, the display name should be used instead in the interface.

§has_avatar: Cell<bool>

Whether this room has an avatar explicitly set.

This is false if there is no avatar or if the avatar is the one from the other member.

§category: Cell<RoomType>

The category of this room.

§timeline: OnceCell<Timeline>

The timeline of this room.

§own_member: OnceCell<Member>

The member corresponding to our own user.

§members: WeakRef<MemberList>

The members of this room.

§joined_members_count: Cell<u64>

The number of joined members in the room, according to the homeserver.

§inviter: RefCell<Option<Member>>

The user who sent the invite to this room.

This is only set when this room is an invitation.

§permissions: Permissions

The permissions of our own user in this room

§latest_activity: Cell<u64>

The timestamp of the room’s latest activity.

This is the timestamp of the latest event that counts as possibly unread.

If it is not known, it will return 0.

§is_read: Cell<bool>

Whether all messages of this room are read.

§highlight: Cell<HighlightFlags>

The highlight state of the room.

§predecessor_id: OnceCell<OwnedRoomId>

The ID of the room that was upgraded and that this one replaces.

§predecessor_id_string: PhantomData<Option<String>>

The ID of the room that was upgraded and that this one replaces, as a string.

§successor_id: OnceCell<OwnedRoomId>

The ID of the successor of this Room, if this room was upgraded.

§successor_id_string: PhantomData<Option<String>>

The ID of the successor of this Room, if this room was upgraded, as a string.

§successor: WeakRef<Room>

The successor of this Room, if this room was upgraded and the successor was joined.

§verification: BoundObjectWeakRef<IdentityVerification>

An ongoing identity verification in this room.

§is_encrypted: Cell<bool>

Whether this room is encrypted.

§typing_list: TypingList

The list of members currently typing in this room.

§is_direct: Cell<bool>

Whether this room is a direct chat.

§direct_member: RefCell<Option<Member>>

The other member of the room, if this room is a direct chat and there is only one other member.

§notification_count: PhantomData<u64>

The number of unread notifications of this room.

§topic: PhantomData<Option<String>>

The topic of this room.

§topic_linkified: RefCell<Option<String>>

The linkified topic of this room.

This is the string that should be used in the interface when markup is allowed.

§is_tombstoned: PhantomData<bool>

Whether this room has been upgraded.

§notifications_setting: Cell<NotificationsRoomSetting>

The notifications settings for this room.

§join_rule: JoinRule

The join rule of this room.

§guests_allowed: Cell<bool>

Whether guests are allowed.

§history_visibility: Cell<HistoryVisibilityValue>

The visibility of the history.

§typing_drop_guard: OnceCell<EventHandlerDropGuard>

Implementations§

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impl Room

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fn register_type()

Registers the type only once.

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impl Room

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pub fn downgrade(&self) -> <Self as Downgrade>::Weak

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impl Room

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fn set_session(&self, session: Session)

Set the current session

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pub fn matrix_room(&self) -> &MatrixRoom

The room API of the SDK.

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fn room_id_string(&self) -> String

The room ID of this room, as a string.

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fn version(&self) -> String

The version of this room.

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fn federated(&self) -> bool

Whether this room is federated.

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fn name(&self) -> Option<String>

The name of this room.

This can be empty, the display name should be used instead in the interface.

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pub fn set_has_avatar(&self, has_avatar: bool)

Set whether this room has an avatar explicitly set.

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fn notification_count(&self) -> u64

The number of unread notifications of this room.

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fn topic(&self) -> Option<String>

The topic of this room.

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pub(super) fn update_topic(&self)

Update the topic of this room.

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fn is_tombstoned(&self) -> bool

Whether this room was tombstoned.

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fn predecessor_id_string(&self) -> Option<String>

The ID of the room that was upgraded and that this one replaces, as a string.

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fn successor_id_string(&self) -> Option<String>

The ID of the successor of this Room, if this room was upgraded.

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fn set_verification(&self, verification: Option<IdentityVerification>)

Set an ongoing verification in this room.

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fn set_notifications_setting(&self, setting: NotificationsRoomSetting)

Set the notifications setting for this room.

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pub(super) async fn watch_send_queue(&self)

Watch errors in the send queue to try to handle them.

Trait Implementations§

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impl Default for Room

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fn default() -> Room

Returns the “default value” for a type. Read more
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impl DerivedObjectProperties for Room

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fn derived_properties() -> &'static [ParamSpec]

Properties installed for this type.
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fn derived_property(&self, id: usize, pspec: &ParamSpec) -> Value

Similar to ObjectImpl but auto-generated by the Properties macro to allow handling more complex use-cases.
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fn derived_set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)

Similar to ObjectImpl but auto-generated by the Properties macro to allow handling more complex use-cases.
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impl ObjectImpl for Room

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fn signals() -> &'static [Signal]

Signals installed for this type.
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fn properties() -> &'static [ParamSpec]

Properties installed for this type.
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fn set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)

Property setter. Read more
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fn property(&self, id: usize, pspec: &ParamSpec) -> Value

Property getter. Read more
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fn constructed(&self)

Constructed. Read more
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fn dispose(&self)

Disposes of the object. Read more
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fn notify(&self, pspec: &ParamSpec)

Function to be called when property change is notified for with self.notify("property").
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fn dispatch_properties_changed(&self, pspecs: &[ParamSpec])

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impl ObjectSubclass for Room

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type Interfaces = ()

List of interfaces implemented by this type.
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type Class = ClassStruct<Room>

The C class struct. Read more
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type Instance = InstanceStruct<Room>

The C instance struct. Read more
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fn new() -> Self

Constructor. Read more
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const NAME: &'static str = "Room"

GObject type name. Read more
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type Type = Room

Wrapper around this subclass defined with wrapper!
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type ParentType = PillSource

Parent Rust type to inherit from.
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const ABSTRACT: bool = false

If this subclass is an abstract class or not. Read more
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const ALLOW_NAME_CONFLICT: bool = false

Allow name conflicts for this class. Read more
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fn type_init(_type_: &mut InitializingType<Self>)

Additional type initialization. Read more
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fn class_init(_klass: &mut Self::Class)

Class initialization. Read more
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fn with_class(_klass: &Self::Class) -> Self

Constructor. Read more
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fn instance_init(_obj: &InitializingObject<Self>)

Performs additional instance initialization. Read more
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impl ObjectSubclassType for Room

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fn type_data() -> NonNull<TypeData>

Storage for the type-specific data used during registration.
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fn type_() -> Type

Returns the glib::Type ID of the subclass. Read more
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impl PillSourceImpl for Room

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fn identifier(&self) -> String

A unique identifier for this source.

Auto Trait Implementations§

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impl !Freeze for Room

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impl !RefUnwindSafe for Room

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impl !Send for Room

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impl !Sync for Room

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impl Unpin for Room

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impl !UnwindSafe for Room

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

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const WITNESS: W = W::MAKE

A constant of the type witness
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impl<T> Identity for T
where T: ?Sized,

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type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
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const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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type NoneType = T

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Chain up to the parent class’ implementation of glib::Object::notify().
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Chain up to the parent class’ implementation of glib::Object::dispatch_properties_changed().
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