Struct fractal::session::model::room::permissions::Permissions
source · #[repr(transparent)]pub struct Permissions {
inner: TypedObjectRef<Permissions, ()>,
phantom: PhantomData<()>,
}
Expand description
The permissions of our own user in a room.
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<Permissions, ()>
§phantom: PhantomData<()>
Implementations§
source§impl Permissions
impl Permissions
pub fn room(&self) -> <WeakRef<Room> as Property>::Value
pub fn own_power_level(&self) -> <Cell<i64> as Property>::Value
pub fn default_power_level(&self) -> <Cell<i64> as Property>::Value
pub fn mute_power_level(&self) -> <Cell<i64> as Property>::Value
pub fn can_change_avatar(&self) -> <Cell<bool> as Property>::Value
pub fn can_change_name(&self) -> <Cell<bool> as Property>::Value
pub fn can_change_topic(&self) -> <Cell<bool> as Property>::Value
pub fn can_invite(&self) -> <Cell<bool> as Property>::Value
pub fn can_send_message(&self) -> <Cell<bool> as Property>::Value
pub fn can_send_reaction(&self) -> <Cell<bool> as Property>::Value
pub fn can_redact_own(&self) -> <Cell<bool> as Property>::Value
pub fn can_redact_other(&self) -> <Cell<bool> as Property>::Value
pub fn can_notify_room(&self) -> <Cell<bool> as Property>::Value
pub fn connect_room_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_own_power_level_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_default_power_level_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_mute_power_level_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_change_avatar_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_change_name_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_change_topic_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_invite_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_send_message_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_send_reaction_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_redact_own_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_redact_other_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_can_notify_room_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn notify_room(&self)
pub fn notify_own_power_level(&self)
pub fn notify_default_power_level(&self)
pub fn notify_mute_power_level(&self)
pub fn notify_can_change_avatar(&self)
pub fn notify_can_change_name(&self)
pub fn notify_can_change_topic(&self)
pub fn notify_can_invite(&self)
pub fn notify_can_send_message(&self)
pub fn notify_can_send_reaction(&self)
pub fn notify_can_redact_own(&self)
pub fn notify_can_redact_other(&self)
pub fn notify_can_notify_room(&self)
source§impl Permissions
impl Permissions
pub fn new() -> Self
sourcepub fn power_levels(&self) -> RoomPowerLevels
pub fn power_levels(&self) -> RoomPowerLevels
The source of the power levels information.
sourcepub fn role(&self, power_level: i64) -> MemberRole
pub fn role(&self, power_level: i64) -> MemberRole
The current MemberRole
for the given power level.
sourcepub fn is_allowed_to(&self, room_action: PowerLevelAction) -> bool
pub fn is_allowed_to(&self, room_action: PowerLevelAction) -> bool
Whether our own member is allowed to do the given action.
sourcepub fn can_do_to_user(
&self,
user_id: &UserId,
action: PowerLevelUserAction,
) -> bool
pub fn can_do_to_user( &self, user_id: &UserId, action: PowerLevelUserAction, ) -> bool
Whether our own user can do the given action on the user with the given ID.
sourcepub async fn set_user_power_level(
&self,
user_id: OwnedUserId,
power_level: i64,
) -> Result<(), ()>
pub async fn set_user_power_level( &self, user_id: OwnedUserId, power_level: i64, ) -> Result<(), ()>
Set the power level of the room member with the given user ID.
sourcepub async fn set_power_levels(
&self,
power_levels: RoomPowerLevels,
) -> Result<(), ()>
pub async fn set_power_levels( &self, power_levels: RoomPowerLevels, ) -> Result<(), ()>
Set the power levels.
sourcepub fn user_is_allowed_to(
&self,
user_id: &UserId,
room_action: PowerLevelAction,
) -> bool
pub fn user_is_allowed_to( &self, user_id: &UserId, room_action: PowerLevelAction, ) -> bool
Whether the user with the given ID is allowed to do the given action.
sourcepub fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Connect to the signal emitted when the permissions changed.
Trait Implementations§
source§impl Clone for Permissions
impl Clone for Permissions
source§impl Debug for Permissions
impl Debug for Permissions
source§impl Default for Permissions
impl Default for Permissions
source§impl HasParamSpec for Permissions
impl HasParamSpec for Permissions
type ParamSpec = ParamSpecObject
§type SetValue = Permissions
type SetValue = Permissions
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Permissions>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for Permissions
impl Hash for Permissions
source§impl ObjectSubclassIs for Permissions
impl ObjectSubclassIs for Permissions
type Subclass = Permissions
source§impl Ord for Permissions
impl Ord for Permissions
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl ParentClassIs for Permissions
impl ParentClassIs for Permissions
source§impl<OT: ObjectType> PartialEq<OT> for Permissions
impl<OT: ObjectType> PartialEq<OT> for Permissions
source§impl<OT: ObjectType> PartialOrd<OT> for Permissions
impl<OT: ObjectType> PartialOrd<OT> for Permissions
source§impl StaticType for Permissions
impl StaticType for Permissions
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for Permissions
Auto Trait Implementations§
impl Freeze for Permissions
impl !RefUnwindSafe for Permissions
impl !Send for Permissions
impl !Sync for Permissions
impl Unpin for Permissions
impl !UnwindSafe for Permissions
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T: ?Sized,
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T: ?Sized,
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after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
impl<T, S> ObjectSubclassIsExt for Twhere
T: ObjectSubclassIs<Subclass = S>,
S: ObjectSubclass<Type = T>,
source§fn imp(&self) -> &<T as ObjectSubclassIs>::Subclass
fn imp(&self) -> &<T as ObjectSubclassIs>::Subclass
Returns the implementation (the private Rust struct) of this class instance
source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.