Struct fractal::session::model::room::timeline::Timeline

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#[repr(transparent)]
pub struct Timeline { inner: TypedObjectRef<Timeline, ()>, phantom: PhantomData<()>, }
Expand description

All loaded items in a room.

There is no strict message ordering enforced by the Timeline; items will be appended/prepended to existing items in the order they are received by the server.

GLib type: GObject with reference counted clone semantics.

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§inner: TypedObjectRef<Timeline, ()>§phantom: PhantomData<()>

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impl Timeline

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pub fn room(&self) -> <WeakRef<Room> as Property>::Value

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pub fn items(&self) -> <FlattenListModel as Property>::Value

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pub fn state(&self) -> <Cell<TimelineState> as Property>::Value

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pub fn empty(&self) -> <PhantomData<bool> as Property>::Value

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pub fn has_room_create(&self) -> <Cell<bool> as Property>::Value

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pub fn connect_room_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_items_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_state_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_empty_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_has_room_create_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn notify_room(&self)

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pub fn notify_items(&self)

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pub fn notify_state(&self)

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pub fn notify_empty(&self)

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pub fn notify_has_room_create(&self)

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impl Timeline

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pub fn new(room: &Room) -> Self

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pub fn sdk_items(&self) -> &ListModel

The GListModel containing only the items provided by the SDK.

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fn update(&self, diff: VectorDiff<Arc<SdkTimelineItem>>)

Update this Timeline with the given diff.

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fn update_items_headers(&self, pos: u32, nb: u32)

Update nb items’ headers starting at pos.

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fn create_item(&self, item: &SdkTimelineItem) -> TimelineItem

Create a TimelineItem in this Timeline from the given SDK timeline item.

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fn remove_item(&self, item: &TimelineItem)

Remove the given item from this Timeline.

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pub fn can_load(&self) -> bool

Whether it’s possible to load more events with the current state of the timeline.

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pub async fn load(&self)

Load events at the start of the timeline.

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pub fn event_by_key(&self, key: &EventKey) -> Option<Event>

Get the event with the given key from this Timeline.

Use this method if you are sure the event has already been received. Otherwise use fetch_event_by_id.

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pub fn find_event_position(&self, key: &EventKey) -> Option<usize>

Get the position of the event with the given key in this Timeline.

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pub async fn fetch_event_by_id( &self, event_id: OwnedEventId, ) -> Result<AnySyncTimelineEvent, MatrixError>

Fetch the event with the given id.

If the event can’t be found locally, a request will be made to the homeserver.

Use this method if you are not sure the event has already been received. Otherwise use event_by_id.

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async fn setup_timeline(&self)

Setup the underlying SDK timeline.

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async fn setup_back_pagination_status(&self)

Setup the back-pagination status.

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async fn setup_read_receipts(&self)

Listen to read receipts changes.

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pub fn matrix_timeline(&self) -> Arc<SdkTimeline>

The underlying SDK timeline.

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fn set_state(&self, state: TimelineState)

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fn has_typing_row(&self) -> bool

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fn add_typing_row(&self)

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pub fn remove_empty_typing_row(&self)

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pub async fn has_unread_messages(&self) -> Option<bool>

Whether this timeline has unread messages.

Returns None if it is not possible to know, for example if there are no events in the Timeline.

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pub fn redactable_events_for(&self, user_id: &UserId) -> Vec<OwnedEventId>

The IDs of redactable events sent by the given user in this timeline.

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fn emit_read_change_trigger(&self)

Emit the trigger that a read change might have occurred.

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pub fn connect_read_change_trigger<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Connect to the trigger emitted when a read change might have occurred.

Trait Implementations§

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impl Clone for Timeline

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Timeline

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for Timeline

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type ParamSpec = ParamSpecObject

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type SetValue = Timeline

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Timeline>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for Timeline

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl ObjectSubclassIs for Timeline

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impl Ord for Timeline

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Timeline

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impl<OT: ObjectType> PartialEq<OT> for Timeline

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Timeline

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Timeline

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Timeline

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Get the ParamSpec of the property property_name of this object.
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Return all ParamSpec of the properties of this object.
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Freeze all property notifications until the return guard object is dropped. Read more
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Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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Connect to the signal signal_id on this object. Read more
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Connect to the signal signal_id on this object. Read more
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where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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Emit signal by signal id. Read more
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Emit signal by its name. Read more
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Emit signal by its name with details. Read more
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Emit signal by its name with details. Read more
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Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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Notify that the given property has changed its value. Read more
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Downgrade this object to a weak reference.
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Add a callback to be notified when the Object is disposed.
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Bind property source_property on this object to the target_property on the target object. Read more
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Returns the strong reference count of this object.
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Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> Any for T
where T: Any,

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impl<T> CloneAny for T
where T: Any + Clone,

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<A, B, T> HttpServerConnExec<A, B> for T
where B: Body,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,