Struct fractal::session::view::content::room_history::imp::RoomHistory
source · pub struct RoomHistory {Show 31 fields
pub room: BoundObject<Room>,
pub only_view: Cell<bool>,
empty: PhantomData<bool>,
pub room_members: RefCell<Option<MemberList>>,
pub timeline_handlers: RefCell<Vec<SignalHandlerId>>,
pub is_auto_scrolling: Cell<bool>,
pub sticky: Cell<bool>,
pub item_context_menu: OnceCell<PopoverMenu>,
pub item_reaction_chooser: ReactionChooser,
pub sender_context_menu: OnceCell<PopoverMenu>,
pub sender_menu_model: TemplateChild<Menu>,
pub header_bar: TemplateChild<HeaderBar>,
pub room_menu: TemplateChild<MenuButton>,
pub listview: TemplateChild<ListView>,
pub content: TemplateChild<Widget>,
pub scrolled_window: TemplateChild<ScrolledWindow>,
pub scroll_btn: TemplateChild<Button>,
pub scroll_btn_revealer: TemplateChild<Revealer>,
pub message_toolbar: TemplateChild<MessageToolbar>,
pub loading: TemplateChild<Spinner>,
pub error: TemplateChild<StatusPage>,
pub stack: TemplateChild<Stack>,
pub tombstoned_banner: TemplateChild<Banner>,
pub is_loading: Cell<bool>,
pub drag_overlay: TemplateChild<DragOverlay>,
pub scroll_timeout: RefCell<Option<SourceId>>,
pub read_timeout: RefCell<Option<SourceId>>,
pub selection_model: OnceCell<NoSelection>,
pub can_invite_handler: RefCell<Option<SignalHandlerId>>,
pub membership_handler: RefCell<Option<SignalHandlerId>>,
pub join_rule_handler: RefCell<Option<SignalHandlerId>>,
}
Fields§
§room: BoundObject<Room>
The room currently displayed.
only_view: Cell<bool>
Whether this is the only view visible, i.e. there is no sidebar.
empty: PhantomData<bool>
Whether this RoomHistory
is empty, aka no room is currently
displayed.
room_members: RefCell<Option<MemberList>>
§timeline_handlers: RefCell<Vec<SignalHandlerId>>
§is_auto_scrolling: Cell<bool>
Whether the current room history scrolling is automatic.
sticky: Cell<bool>
Whether the room history should stick to the newest message in the timeline.
item_reaction_chooser: ReactionChooser
§header_bar: TemplateChild<HeaderBar>
§listview: TemplateChild<ListView>
§content: TemplateChild<Widget>
§scrolled_window: TemplateChild<ScrolledWindow>
§scroll_btn: TemplateChild<Button>
§scroll_btn_revealer: TemplateChild<Revealer>
§message_toolbar: TemplateChild<MessageToolbar>
§loading: TemplateChild<Spinner>
§error: TemplateChild<StatusPage>
§stack: TemplateChild<Stack>
§is_loading: Cell<bool>
§drag_overlay: TemplateChild<DragOverlay>
§scroll_timeout: RefCell<Option<SourceId>>
§read_timeout: RefCell<Option<SourceId>>
§selection_model: OnceCell<NoSelection>
The GtkSelectionModel used in the listview.
can_invite_handler: RefCell<Option<SignalHandlerId>>
§membership_handler: RefCell<Option<SignalHandlerId>>
§join_rule_handler: RefCell<Option<SignalHandlerId>>
Implementations§
source§impl RoomHistory
impl RoomHistory
sourcefn register_type()
fn register_type()
Registers the type only once.
source§impl RoomHistory
impl RoomHistory
fn setup_listview(&self)
fn setup_drop_target(&self)
source§impl RoomHistory
impl RoomHistory
fn disconnect_all(&self)
sourcefn set_sticky(&self, sticky: bool)
fn set_sticky(&self, sticky: bool)
Set whether the room history should stick to the newest message in the timeline.
sourcepub(super) fn set_is_auto_scrolling(&self, is_auto: bool)
pub(super) fn set_is_auto_scrolling(&self, is_auto: bool)
Set whether the current room history scrolling is automatic.
Trait Implementations§
source§impl CompositeTemplate for RoomHistory
impl CompositeTemplate for RoomHistory
fn bind_template(klass: &mut Self::Class)
fn check_template_children(widget: &<Self as ObjectSubclass>::Type)
source§impl Debug for RoomHistory
impl Debug for RoomHistory
source§impl Default for RoomHistory
impl Default for RoomHistory
source§fn default() -> RoomHistory
fn default() -> RoomHistory
Returns the “default value” for a type. Read more
source§impl DerivedObjectProperties for RoomHistory
impl DerivedObjectProperties for RoomHistory
source§fn derived_properties() -> &'static [ParamSpec]
fn derived_properties() -> &'static [ParamSpec]
Properties installed for this type.
source§fn derived_property(&self, id: usize, pspec: &ParamSpec) -> Value
fn derived_property(&self, id: usize, pspec: &ParamSpec) -> Value
Similar to
ObjectImpl
but auto-generated by the Properties
macro
to allow handling more complex use-cases.source§fn derived_set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
fn derived_set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
Similar to
ObjectImpl
but auto-generated by the Properties
macro
to allow handling more complex use-cases.source§impl ObjectImpl for RoomHistory
impl ObjectImpl for RoomHistory
source§fn constructed(&self)
fn constructed(&self)
Constructed. Read more
source§fn properties() -> &'static [ParamSpec]
fn properties() -> &'static [ParamSpec]
Properties installed for this type.
source§fn set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
fn set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
Property setter. Read more
source§fn notify(&self, pspec: &ParamSpec)
fn notify(&self, pspec: &ParamSpec)
Function to be called when property change is notified for with
self.notify("property")
.fn dispatch_properties_changed(&self, pspecs: &[ParamSpec])
source§impl ObjectSubclass for RoomHistory
impl ObjectSubclass for RoomHistory
§type Interfaces = ()
type Interfaces = ()
List of interfaces implemented by this type.
§type Class = ClassStruct<RoomHistory>
type Class = ClassStruct<RoomHistory>
The C class struct. Read more
§type Instance = InstanceStruct<RoomHistory>
type Instance = InstanceStruct<RoomHistory>
The C instance struct. Read more
§type Type = RoomHistory
type Type = RoomHistory
Wrapper around this subclass defined with
wrapper!
§type ParentType = Bin
type ParentType = Bin
Parent Rust type to inherit from.
source§fn class_init(klass: &mut Self::Class)
fn class_init(klass: &mut Self::Class)
Class initialization. Read more
source§fn instance_init(obj: &InitializingObject<Self>)
fn instance_init(obj: &InitializingObject<Self>)
Performs additional instance initialization. Read more
source§const ALLOW_NAME_CONFLICT: bool = false
const ALLOW_NAME_CONFLICT: bool = false
Allow name conflicts for this class. Read more
source§fn type_init(_type_: &mut InitializingType<Self>)
fn type_init(_type_: &mut InitializingType<Self>)
Additional type initialization. Read more
source§fn with_class(_klass: &Self::Class) -> Self
fn with_class(_klass: &Self::Class) -> Self
Constructor. Read more
source§impl ObjectSubclassType for RoomHistory
impl ObjectSubclassType for RoomHistory
source§impl WidgetImpl for RoomHistory
impl WidgetImpl for RoomHistory
fn compute_expand(&self, hexpand: &mut bool, vexpand: &mut bool)
fn contains(&self, x: f64, y: f64) -> bool
fn direction_changed(&self, previous_direction: TextDirection)
fn focus(&self, direction_type: DirectionType) -> bool
fn request_mode(&self) -> SizeRequestMode
fn grab_focus(&self) -> bool
fn map(&self)
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn move_focus(&self, direction_type: DirectionType)
fn query_tooltip( &self, x: i32, y: i32, keyboard_tooltip: bool, tooltip: &Tooltip, ) -> bool
fn realize(&self)
fn root(&self)
fn set_focus_child(&self, child: Option<&Widget>)
fn size_allocate(&self, width: i32, height: i32, baseline: i32)
fn snapshot(&self, snapshot: &Snapshot)
fn state_flags_changed(&self, state_flags: &StateFlags)
fn system_setting_changed(&self, settings: &SystemSetting)
fn unmap(&self)
fn unrealize(&self)
fn unroot(&self)
impl BinImpl for RoomHistory
Auto Trait Implementations§
impl !Freeze for RoomHistory
impl !RefUnwindSafe for RoomHistory
impl !Send for RoomHistory
impl !Sync for RoomHistory
impl Unpin for RoomHistory
impl !UnwindSafe for RoomHistory
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CompositeTemplateDisposeExt for T
impl<T> CompositeTemplateDisposeExt for T
fn dispose_template(&self)
source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
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T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Chain up to the parent class’ implementation of
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Chain up to the parent class’ implementation of
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source§fn instance(&self) -> BorrowedObject<'_, <T as ObjectSubclass>::Type>
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source§fn from_instance(obj: &<T as ObjectSubclass>::Type) -> &T
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fn parent_contains(&self, x: f64, y: f64) -> bool
fn parent_direction_changed(&self, previous_direction: TextDirection)
fn parent_focus(&self, direction_type: DirectionType) -> bool
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