Struct fractal::components::loading::button::imp::LoadingButton
source · pub struct LoadingButton {
pub loading_bin: LoadingBin,
pub content_label: PhantomData<Option<GString>>,
pub content_icon_name: PhantomData<Option<GString>>,
pub is_loading: PhantomData<bool>,
}
Fields§
§loading_bin: LoadingBin
§content_label: PhantomData<Option<GString>>
The label of the content of the button.
If an icon was set, it is removed.
content_icon_name: PhantomData<Option<GString>>
The name of the icon of the content of the button.
If a label was set, it is removed.
is_loading: PhantomData<bool>
Whether to display the loading spinner.
If this is false
, the text or icon will be displayed.
Implementations§
source§impl LoadingButton
impl LoadingButton
sourcefn register_type()
fn register_type()
Registers the type only once.
source§impl LoadingButton
impl LoadingButton
sourcefn content_label(&self) -> Option<GString>
fn content_label(&self) -> Option<GString>
The label of the content of the button.
sourcefn set_content_label(&self, label: &str)
fn set_content_label(&self, label: &str)
Set the label of the content of the button.
sourcefn content_icon_name(&self) -> Option<GString>
fn content_icon_name(&self) -> Option<GString>
The name of the icon of the content of the button.
sourcefn set_content_icon_name(&self, icon_name: &str)
fn set_content_icon_name(&self, icon_name: &str)
Set the name of the icon of the content of the button.
sourcefn is_loading(&self) -> bool
fn is_loading(&self) -> bool
Whether to display the loading spinner.
If this is false
, the text will be displayed.
sourcefn set_is_loading(&self, is_loading: bool)
fn set_is_loading(&self, is_loading: bool)
Set whether to display the loading spinner.
Trait Implementations§
source§impl ButtonImpl for LoadingButton
impl ButtonImpl for LoadingButton
source§impl Debug for LoadingButton
impl Debug for LoadingButton
source§impl Default for LoadingButton
impl Default for LoadingButton
source§fn default() -> LoadingButton
fn default() -> LoadingButton
Returns the “default value” for a type. Read more
source§impl DerivedObjectProperties for LoadingButton
impl DerivedObjectProperties for LoadingButton
source§fn derived_properties() -> &'static [ParamSpec]
fn derived_properties() -> &'static [ParamSpec]
Properties installed for this type.
source§fn derived_property(&self, id: usize, pspec: &ParamSpec) -> Value
fn derived_property(&self, id: usize, pspec: &ParamSpec) -> Value
Similar to
ObjectImpl
but auto-generated by the Properties
macro
to allow handling more complex use-cases.source§fn derived_set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
fn derived_set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
Similar to
ObjectImpl
but auto-generated by the Properties
macro
to allow handling more complex use-cases.source§impl ObjectImpl for LoadingButton
impl ObjectImpl for LoadingButton
source§fn constructed(&self)
fn constructed(&self)
Constructed. Read more
source§fn properties() -> &'static [ParamSpec]
fn properties() -> &'static [ParamSpec]
Properties installed for this type.
source§fn set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
fn set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
Property setter. Read more
source§fn notify(&self, pspec: &ParamSpec)
fn notify(&self, pspec: &ParamSpec)
Function to be called when property change is notified for with
self.notify("property")
.fn dispatch_properties_changed(&self, pspecs: &[ParamSpec])
source§impl ObjectSubclass for LoadingButton
impl ObjectSubclass for LoadingButton
§type Interfaces = ()
type Interfaces = ()
List of interfaces implemented by this type.
§type Class = ClassStruct<LoadingButton>
type Class = ClassStruct<LoadingButton>
The C class struct. Read more
§type Instance = InstanceStruct<LoadingButton>
type Instance = InstanceStruct<LoadingButton>
The C instance struct. Read more
§type Type = LoadingButton
type Type = LoadingButton
Wrapper around this subclass defined with
wrapper!
§type ParentType = Button
type ParentType = Button
Parent Rust type to inherit from.
source§const ALLOW_NAME_CONFLICT: bool = false
const ALLOW_NAME_CONFLICT: bool = false
Allow name conflicts for this class. Read more
source§fn type_init(_type_: &mut InitializingType<Self>)
fn type_init(_type_: &mut InitializingType<Self>)
Additional type initialization. Read more
source§fn class_init(_klass: &mut Self::Class)
fn class_init(_klass: &mut Self::Class)
Class initialization. Read more
source§fn with_class(_klass: &Self::Class) -> Self
fn with_class(_klass: &Self::Class) -> Self
Constructor. Read more
source§fn instance_init(_obj: &InitializingObject<Self>)
fn instance_init(_obj: &InitializingObject<Self>)
Performs additional instance initialization. Read more
source§impl ObjectSubclassType for LoadingButton
impl ObjectSubclassType for LoadingButton
source§impl WidgetImpl for LoadingButton
impl WidgetImpl for LoadingButton
fn compute_expand(&self, hexpand: &mut bool, vexpand: &mut bool)
fn contains(&self, x: f64, y: f64) -> bool
fn direction_changed(&self, previous_direction: TextDirection)
fn focus(&self, direction_type: DirectionType) -> bool
fn request_mode(&self) -> SizeRequestMode
fn grab_focus(&self) -> bool
fn map(&self)
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn move_focus(&self, direction_type: DirectionType)
fn query_tooltip( &self, x: i32, y: i32, keyboard_tooltip: bool, tooltip: &Tooltip, ) -> bool
fn realize(&self)
fn root(&self)
fn set_focus_child(&self, child: Option<&Widget>)
fn size_allocate(&self, width: i32, height: i32, baseline: i32)
fn snapshot(&self, snapshot: &Snapshot)
fn state_flags_changed(&self, state_flags: &StateFlags)
fn system_setting_changed(&self, settings: &SystemSetting)
fn unmap(&self)
fn unrealize(&self)
fn unroot(&self)
Auto Trait Implementations§
impl Freeze for LoadingButton
impl RefUnwindSafe for LoadingButton
impl !Send for LoadingButton
impl !Sync for LoadingButton
impl Unpin for LoadingButton
impl UnwindSafe for LoadingButton
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> ButtonImplExt for Twhere
T: ButtonImpl,
impl<T> ButtonImplExt for Twhere
T: ButtonImpl,
fn parent_activate(&self)
fn parent_clicked(&self)
source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
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impl<T> Identity for Twhere
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fn instrument(self, span: Span) -> Instrumented<Self>
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Converts self
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impl<T> ObjectImplExt for Twhere
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fn parent_constructed(&self)
Chain up to the parent class’ implementation of
glib::Object::constructed()
.source§fn parent_notify(&self, pspec: &ParamSpec)
fn parent_notify(&self, pspec: &ParamSpec)
Chain up to the parent class’ implementation of
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.source§fn parent_dispatch_properties_changed(&self, pspecs: &[ParamSpec])
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source§impl<T> ObjectSubclassExt for Twhere
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source§fn instance(&self) -> BorrowedObject<'_, <T as ObjectSubclass>::Type>
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source§fn from_instance(obj: &<T as ObjectSubclass>::Type) -> &T
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fn parent_compute_expand(&self, hexpand: &mut bool, vexpand: &mut bool)
fn parent_contains(&self, x: f64, y: f64) -> bool
fn parent_direction_changed(&self, previous_direction: TextDirection)
fn parent_focus(&self, direction_type: DirectionType) -> bool
fn parent_request_mode(&self) -> SizeRequestMode
fn parent_grab_focus(&self) -> bool
source§fn parent_hide(&self)
fn parent_hide(&self)
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fn parent_map(&self)
fn parent_measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
fn parent_mnemonic_activate(&self, group_cycling: bool) -> bool
fn parent_move_focus(&self, direction_type: DirectionType)
fn parent_query_tooltip( &self, x: i32, y: i32, keyboard_tooltip: bool, tooltip: &Tooltip, ) -> bool
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fn parent_show(&self)
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