Struct fractal::components::dialogs::auth::AuthDialog
source · #[repr(transparent)]pub struct AuthDialog {
inner: TypedObjectRef<AuthDialog, <AuthDialog as ObjectSubclass>::ParentType>,
phantom: PhantomData<()>,
}
Expand description
Dialog to guide the user through the [User-Interactive Authentication API] (UIAA).
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<AuthDialog, <AuthDialog as ObjectSubclass>::ParentType>
§phantom: PhantomData<()>
Implementations§
source§impl AuthDialog
impl AuthDialog
pub fn session(&self) -> <WeakRef<Session> as Property>::Value
pub fn parent(&self) -> <WeakRef<Widget> as Property>::Value
pub fn connect_session_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_parent_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn notify_session(&self)
pub fn notify_parent(&self)
source§impl AuthDialog
impl AuthDialog
pub fn new(session: &Session) -> Self
sourcepub async fn authenticate<Response: Send + 'static, F1: Future<Output = Result<Response, Error>> + Send + 'static, FN: Fn(Client, Option<AuthData>) -> F1 + Send + 'static + Sync + Clone>(
&self,
parent: &impl IsA<Widget>,
callback: FN,
) -> Result<Response, AuthError>
pub async fn authenticate<Response: Send + 'static, F1: Future<Output = Result<Response, Error>> + Send + 'static, FN: Fn(Client, Option<AuthData>) -> F1 + Send + 'static + Sync + Clone>( &self, parent: &impl IsA<Widget>, callback: FN, ) -> Result<Response, AuthError>
Authenticates the user to the server via an authentication flow.
The type of flow and the required stages are negotiated at time of authentication. Returns the last server response on success.
sourceasync fn perform_next_stage(
&self,
uiaa_session: &Option<String>,
stages: &[&AuthType],
) -> Result<AuthData, AuthError>
async fn perform_next_stage( &self, uiaa_session: &Option<String>, stages: &[&AuthType], ) -> Result<AuthData, AuthError>
Performs the most preferred one of the given stages.
Stages that Fractal actually implements are preferred.
sourceasync fn try_perform_stage(
&self,
uiaa_session: &Option<String>,
stage: &AuthType,
) -> Option<Result<AuthData, AuthError>>
async fn try_perform_stage( &self, uiaa_session: &Option<String>, stage: &AuthType, ) -> Option<Result<AuthData, AuthError>>
Tries to perform the given stage.
Returns None if the stage is not implemented by Fractal.
sourceasync fn perform_password_stage(
&self,
uiaa_session: Option<String>,
) -> Result<AuthData, AuthError>
async fn perform_password_stage( &self, uiaa_session: Option<String>, ) -> Result<AuthData, AuthError>
Performs the password stage.
sourcefn perform_dummy_stage(
&self,
uiaa_session: Option<String>,
) -> Result<AuthData, AuthError>
fn perform_dummy_stage( &self, uiaa_session: Option<String>, ) -> Result<AuthData, AuthError>
Performs the dummy stage.
sourceasync fn perform_fallback(
&self,
uiaa_session: Option<String>,
stage: &AuthType,
) -> Result<AuthData, AuthError>
async fn perform_fallback( &self, uiaa_session: Option<String>, stage: &AuthType, ) -> Result<AuthData, AuthError>
Performs a web-based fallback for the given stage.
sourceasync fn show_and_wait_for_response(&self) -> Result<(), AuthError>
async fn show_and_wait_for_response(&self) -> Result<(), AuthError>
Lets the user complete the current stage.
fn show_auth_error(&self, auth_error: &Option<StandardErrorBody>)
fn setup_fallback_page( &self, homeserver: &str, auth_type: &str, uiaa_session: &str, )
Trait Implementations§
source§impl Clone for AuthDialog
impl Clone for AuthDialog
source§impl Debug for AuthDialog
impl Debug for AuthDialog
source§impl HasParamSpec for AuthDialog
impl HasParamSpec for AuthDialog
type ParamSpec = ParamSpecObject
§type SetValue = AuthDialog
type SetValue = AuthDialog
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, AuthDialog>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for AuthDialog
impl Hash for AuthDialog
source§impl ObjectSubclassIs for AuthDialog
impl ObjectSubclassIs for AuthDialog
type Subclass = AuthDialog
source§impl Ord for AuthDialog
impl Ord for AuthDialog
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl ParentClassIs for AuthDialog
impl ParentClassIs for AuthDialog
source§impl<OT: ObjectType> PartialEq<OT> for AuthDialog
impl<OT: ObjectType> PartialEq<OT> for AuthDialog
source§impl<OT: ObjectType> PartialOrd<OT> for AuthDialog
impl<OT: ObjectType> PartialOrd<OT> for AuthDialog
source§impl StaticType for AuthDialog
impl StaticType for AuthDialog
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for AuthDialog
impl IsA<Accessible> for AuthDialog
impl IsA<AlertDialog> for AuthDialog
impl IsA<Dialog> for AuthDialog
impl IsA<Widget> for AuthDialog
Auto Trait Implementations§
impl Freeze for AuthDialog
impl !RefUnwindSafe for AuthDialog
impl !Send for AuthDialog
impl !Sync for AuthDialog
impl Unpin for AuthDialog
impl !UnwindSafe for AuthDialog
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fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more