Struct ashpd::desktop::remote_desktop::RemoteDesktop
source · pub struct RemoteDesktop<'a>(/* private fields */);
Expand description
The interface lets sandboxed applications create remote desktop sessions.
Wrapper of the DBus interface: org.freedesktop.portal.RemoteDesktop
.
Implementations§
source§impl<'a> RemoteDesktop<'a>
impl<'a> RemoteDesktop<'a>
sourcepub async fn new() -> Result<RemoteDesktop<'a>, Error>
pub async fn new() -> Result<RemoteDesktop<'a>, Error>
Create a new instance of RemoteDesktop
.
sourcepub async fn create_session(&self) -> Result<Session<'a, Self>, Error>
pub async fn create_session(&self) -> Result<Session<'a, Self>, Error>
Create a remote desktop session. A remote desktop session is used to allow remote controlling a desktop session. It can also be used together with a screen cast session.
§Specifications
See also CreateSession
.
sourcepub async fn select_devices(
&self,
session: &Session<'_, Self>,
types: BitFlags<DeviceType>,
restore_token: Option<&str>,
persist_mode: PersistMode,
) -> Result<Request<()>, Error>
pub async fn select_devices( &self, session: &Session<'_, Self>, types: BitFlags<DeviceType>, restore_token: Option<&str>, persist_mode: PersistMode, ) -> Result<Request<()>, Error>
Select input devices to remote control.
§Arguments
session
- ASession
, created withcreate_session()
.types
- The device types to request remote controlling of.
§Specifications
See also SelectDevices
.
sourcepub async fn start(
&self,
session: &Session<'_, Self>,
identifier: &WindowIdentifier,
) -> Result<Request<SelectedDevices>, Error>
pub async fn start( &self, session: &Session<'_, Self>, identifier: &WindowIdentifier, ) -> Result<Request<SelectedDevices>, Error>
Start the remote desktop session.
This will typically result in the portal presenting a dialog letting the user select what to share, including devices and optionally screen content if screen cast sources was selected.
§Arguments
session
- ASession
, created withcreate_session()
.identifier
- The application window identifier.
§Specifications
See also Start
.
sourcepub async fn notify_keyboard_keycode(
&self,
session: &Session<'_, Self>,
keycode: i32,
state: KeyState,
) -> Result<(), Error>
pub async fn notify_keyboard_keycode( &self, session: &Session<'_, Self>, keycode: i32, state: KeyState, ) -> Result<(), Error>
Notify keyboard code.
Note only works if DeviceType::Keyboard
access was provided
after starting the session.
§Arguments
session
- ASession
, created withcreate_session()
.keycode
- Keyboard code that was pressed or released.state
- The new state of the keyboard code.
§Specifications
See also NotifyKeyboardKeycode
.
sourcepub async fn notify_keyboard_keysym(
&self,
session: &Session<'_, Self>,
keysym: i32,
state: KeyState,
) -> Result<(), Error>
pub async fn notify_keyboard_keysym( &self, session: &Session<'_, Self>, keysym: i32, state: KeyState, ) -> Result<(), Error>
Notify keyboard symbol.
Note only works if DeviceType::Keyboard
access was provided
after starting the session.
§Arguments
session
- ASession
, created withcreate_session()
.keysym
- Keyboard symbol that was pressed or released.state
- The new state of the keyboard code.
§Specifications
See also NotifyKeyboardKeysym
.
sourcepub async fn notify_touch_up(
&self,
session: &Session<'_, Self>,
slot: u32,
) -> Result<(), Error>
pub async fn notify_touch_up( &self, session: &Session<'_, Self>, slot: u32, ) -> Result<(), Error>
Notify about a new touch up event.
Note only works if DeviceType::Touchscreen
access was provided
after starting the session.
§Arguments
session
- ASession
, created withcreate_session()
.slot
- Touch slot where touch point appeared.
§Specifications
See also NotifyTouchUp
.
sourcepub async fn notify_touch_down(
&self,
session: &Session<'_, Self>,
stream: u32,
slot: u32,
x: f64,
y: f64,
) -> Result<(), Error>
pub async fn notify_touch_down( &self, session: &Session<'_, Self>, stream: u32, slot: u32, x: f64, y: f64, ) -> Result<(), Error>
Notify about a new touch down event. The (x, y) position represents the new touch point position in the streams logical coordinate space.
Note only works if DeviceType::Touchscreen
access was provided
after starting the session.
§Arguments
session
- ASession
, created withcreate_session()
.stream
- The PipeWire stream node the coordinate is relative to.slot
- Touch slot where touch point appeared.x
- Touch down x coordinate.y
- Touch down y coordinate.
§Specifications
See also NotifyTouchDown
.
sourcepub async fn notify_touch_motion(
&self,
session: &Session<'_, Self>,
stream: u32,
slot: u32,
x: f64,
y: f64,
) -> Result<(), Error>
pub async fn notify_touch_motion( &self, session: &Session<'_, Self>, stream: u32, slot: u32, x: f64, y: f64, ) -> Result<(), Error>
Notify about a new touch motion event. The (x, y) position represents where the touch point position in the streams logical coordinate space moved.
Note only works if DeviceType::Touchscreen
access was provided
after starting the session.
§Arguments
session
- ASession
, created withcreate_session()
.stream
- The PipeWire stream node the coordinate is relative to.slot
- Touch slot where touch point appeared.x
- Touch motion x coordinate.y
- Touch motion y coordinate.
§Specifications
See also NotifyTouchMotion
.
sourcepub async fn notify_pointer_motion_absolute(
&self,
session: &Session<'_, Self>,
stream: u32,
x: f64,
y: f64,
) -> Result<(), Error>
pub async fn notify_pointer_motion_absolute( &self, session: &Session<'_, Self>, stream: u32, x: f64, y: f64, ) -> Result<(), Error>
Notify about a new absolute pointer motion event. The (x, y) position represents the new pointer position in the streams logical coordinate space.
§Arguments
session
- ASession
, created withcreate_session()
.stream
- The PipeWire stream node the coordinate is relative to.x
- Pointer motion x coordinate.y
- Pointer motion y coordinate.
§Specifications
See also NotifyPointerMotionAbsolute
.
sourcepub async fn notify_pointer_motion(
&self,
session: &Session<'_, Self>,
dx: f64,
dy: f64,
) -> Result<(), Error>
pub async fn notify_pointer_motion( &self, session: &Session<'_, Self>, dx: f64, dy: f64, ) -> Result<(), Error>
Notify about a new relative pointer motion event. The (dx, dy) vector represents the new pointer position in the streams logical coordinate space.
§Arguments
session
- ASession
, created withcreate_session()
.dx
- Relative movement on the x axis.dy
- Relative movement on the y axis.
§Specifications
See also NotifyPointerMotion
.
Notify pointer button. The pointer button is encoded according to Linux Evdev button codes.
Note only works if DeviceType::Pointer
access was provided after
starting the session.
§Arguments
session
- ASession
, created withcreate_session()
.button
- The pointer button was pressed or released.state
- The new state of the keyboard code.
§Specifications
See also NotifyPointerButton
.
sourcepub async fn notify_pointer_axis_discrete(
&self,
session: &Session<'_, Self>,
axis: Axis,
steps: i32,
) -> Result<(), Error>
pub async fn notify_pointer_axis_discrete( &self, session: &Session<'_, Self>, axis: Axis, steps: i32, ) -> Result<(), Error>
Notify pointer axis discrete.
Note only works if DeviceType::Pointer
access was provided after
starting the session.
§Arguments
session
- ASession
, created withcreate_session()
.axis
- The axis that was scrolled.
§Specifications
See also NotifyPointerAxisDiscrete
.
sourcepub async fn notify_pointer_axis(
&self,
session: &Session<'_, Self>,
dx: f64,
dy: f64,
finish: bool,
) -> Result<(), Error>
pub async fn notify_pointer_axis( &self, session: &Session<'_, Self>, dx: f64, dy: f64, finish: bool, ) -> Result<(), Error>
Notify pointer axis. The axis movement from a “smooth scroll” device, such as a touchpad. When applicable, the size of the motion delta should be equivalent to the motion vector of a pointer motion done using the same advice.
Note only works if DeviceType::Pointer
access was provided after
starting the session.
§Arguments
session
- ASession
, created withcreate_session()
.dx
- Relative axis movement on the x axis.dy
- Relative axis movement on the y axis.finish
- Whether it is the last axis event.
§Specifications
See also NotifyPointerAxis
.
sourcepub async fn connect_to_eis(
&self,
session: &Session<'_, Self>,
) -> Result<OwnedFd, Error>
pub async fn connect_to_eis( &self, session: &Session<'_, Self>, ) -> Result<OwnedFd, Error>
Connect to EIS.
Note only succeeds if called after RemoteDesktop::start
.
Requires RemoteDesktop version 2.
§Arguments
session
- ASession
, created withcreate_session()
.
§Required version
The method requires the 2nd version implementation of the portal and
would fail with Error::RequiresVersion
otherwise.
§Specifications
See also ConnectToEIS
.
sourcepub async fn available_device_types(
&self,
) -> Result<BitFlags<DeviceType>, Error>
pub async fn available_device_types( &self, ) -> Result<BitFlags<DeviceType>, Error>
Methods from Deref<Target = Proxy<'a>>§
sourcepub fn connection(&self) -> &Connection
pub fn connection(&self) -> &Connection
Get a reference to the associated connection.
sourcepub fn destination(&self) -> &BusName<'_>
pub fn destination(&self) -> &BusName<'_>
Get a reference to the destination service name.
sourcepub fn path(&self) -> &ObjectPath<'_>
pub fn path(&self) -> &ObjectPath<'_>
Get a reference to the object path.
sourcepub fn interface(&self) -> &InterfaceName<'_>
pub fn interface(&self) -> &InterfaceName<'_>
Get a reference to the interface.
sourcepub async fn introspect(&self) -> Result<String, Error>
pub async fn introspect(&self) -> Result<String, Error>
Introspect the associated object, and return the XML description.
See the xml module for parsing the result.
sourcepub fn cached_property<T>(
&self,
property_name: &str,
) -> Result<Option<T>, Error>
pub fn cached_property<T>( &self, property_name: &str, ) -> Result<Option<T>, Error>
Get the cached value of the property property_name
.
This returns None
if the property is not in the cache. This could be because the cache
was invalidated by an update, because caching was disabled for this property or proxy, or
because the cache has not yet been populated. Use get_property
to fetch the value from
the peer.
sourcepub fn cached_property_raw<'p>(
&'p self,
property_name: &'p str,
) -> Option<impl Deref<Target = Value<'static>> + 'p>
pub fn cached_property_raw<'p>( &'p self, property_name: &'p str, ) -> Option<impl Deref<Target = Value<'static>> + 'p>
Get the cached value of the property property_name
.
Same as cached_property
, but gives you access to the raw value stored in the cache. This
is useful if you want to avoid allocations and cloning.
sourcepub async fn get_property<T>(&self, property_name: &str) -> Result<T, Error>
pub async fn get_property<T>(&self, property_name: &str) -> Result<T, Error>
Get the property property_name
.
Get the property value from the cache (if caching is enabled) or call the
Get
method of the org.freedesktop.DBus.Properties
interface.
sourcepub async fn set_property<'t, T>(
&self,
property_name: &str,
value: T,
) -> Result<(), Error>
pub async fn set_property<'t, T>( &self, property_name: &str, value: T, ) -> Result<(), Error>
Set the property property_name
.
Effectively, call the Set
method of the org.freedesktop.DBus.Properties
interface.
sourcepub async fn call_method<'m, M, B>(
&self,
method_name: M,
body: &B,
) -> Result<Message, Error>where
M: TryInto<MemberName<'m>>,
<M as TryInto<MemberName<'m>>>::Error: Into<Error>,
B: Serialize + DynamicType,
pub async fn call_method<'m, M, B>(
&self,
method_name: M,
body: &B,
) -> Result<Message, Error>where
M: TryInto<MemberName<'m>>,
<M as TryInto<MemberName<'m>>>::Error: Into<Error>,
B: Serialize + DynamicType,
Call a method and return the reply.
Typically, you would want to use call
method instead. Use this method if you need to
deserialize the reply message manually (this way, you can avoid the memory
allocation/copying, by deserializing the reply to an unowned type).
sourcepub async fn call<'m, M, B, R>(
&self,
method_name: M,
body: &B,
) -> Result<R, Error>where
M: TryInto<MemberName<'m>>,
<M as TryInto<MemberName<'m>>>::Error: Into<Error>,
B: Serialize + DynamicType,
R: for<'d> DynamicDeserialize<'d>,
pub async fn call<'m, M, B, R>(
&self,
method_name: M,
body: &B,
) -> Result<R, Error>where
M: TryInto<MemberName<'m>>,
<M as TryInto<MemberName<'m>>>::Error: Into<Error>,
B: Serialize + DynamicType,
R: for<'d> DynamicDeserialize<'d>,
Call a method and return the reply body.
Use call_method
instead if you need to deserialize the reply manually/separately.
sourcepub async fn call_with_flags<'m, M, B, R>(
&self,
method_name: M,
flags: BitFlags<MethodFlags>,
body: &B,
) -> Result<Option<R>, Error>where
M: TryInto<MemberName<'m>>,
<M as TryInto<MemberName<'m>>>::Error: Into<Error>,
B: Serialize + DynamicType,
R: for<'d> DynamicDeserialize<'d>,
pub async fn call_with_flags<'m, M, B, R>(
&self,
method_name: M,
flags: BitFlags<MethodFlags>,
body: &B,
) -> Result<Option<R>, Error>where
M: TryInto<MemberName<'m>>,
<M as TryInto<MemberName<'m>>>::Error: Into<Error>,
B: Serialize + DynamicType,
R: for<'d> DynamicDeserialize<'d>,
Call a method and return the reply body, optionally supplying a set of method flags to control the way the method call message is sent and handled.
Use call
instead if you do not need any special handling via additional flags.
If the NoReplyExpected
flag is passed , this will return None immediately
after sending the message, similar to call_noreply
sourcepub async fn call_noreply<'m, M, B>(
&self,
method_name: M,
body: &B,
) -> Result<(), Error>where
M: TryInto<MemberName<'m>>,
<M as TryInto<MemberName<'m>>>::Error: Into<Error>,
B: Serialize + DynamicType,
pub async fn call_noreply<'m, M, B>(
&self,
method_name: M,
body: &B,
) -> Result<(), Error>where
M: TryInto<MemberName<'m>>,
<M as TryInto<MemberName<'m>>>::Error: Into<Error>,
B: Serialize + DynamicType,
Call a method without expecting a reply
This sets the NoReplyExpected
flag on the calling message and does not wait for a reply.
sourcepub async fn receive_signal<'m, M>(
&self,
signal_name: M,
) -> Result<SignalStream<'m>, Error>
pub async fn receive_signal<'m, M>( &self, signal_name: M, ) -> Result<SignalStream<'m>, Error>
Create a stream for signal named signal_name
.
sourcepub async fn receive_signal_with_args<'m, M>(
&self,
signal_name: M,
args: &[(u8, &str)],
) -> Result<SignalStream<'m>, Error>
pub async fn receive_signal_with_args<'m, M>( &self, signal_name: M, args: &[(u8, &str)], ) -> Result<SignalStream<'m>, Error>
Same as Proxy::receive_signal
but with a filter.
The D-Bus specification allows you to filter signals by their arguments, which helps avoid a lot of unnecessary traffic and processing since the filter is run on the server side. Use this method where possible. Note that this filtering is limited to arguments of string types.
The arguments are passed as a tuples of argument index and expected value.
sourcepub async fn receive_all_signals(&self) -> Result<SignalStream<'static>, Error>
pub async fn receive_all_signals(&self) -> Result<SignalStream<'static>, Error>
Create a stream for all signals emitted by this service.
sourcepub async fn receive_property_changed<'name, T>(
&self,
name: &'name str,
) -> PropertyStream<'a, T>where
'name: 'a,
pub async fn receive_property_changed<'name, T>(
&self,
name: &'name str,
) -> PropertyStream<'a, T>where
'name: 'a,
Get a stream to receive property changed events.
Note that zbus doesn’t queue the updates. If the listener is slower than the receiver, it will only receive the last update.
If caching is not enabled on this proxy, the resulting stream will not return any events.
sourcepub async fn receive_owner_changed(
&self,
) -> Result<OwnerChangedStream<'_>, Error>
pub async fn receive_owner_changed( &self, ) -> Result<OwnerChangedStream<'_>, Error>
Get a stream to receive destination owner changed events.
If the proxy destination is a unique name, the stream will be notified of the peer
disconnection from the bus (with a None
value).
If the proxy destination is a well-known name, the stream will be notified whenever the name
owner is changed, either by a new peer being granted ownership (Some
value) or when the
name is released (with a None
value).
Note that zbus doesn’t queue the updates. If the listener is slower than the receiver, it will only receive the last update.